BSc Thesis.
This project builds on a previous master’s thesis, Prompting Luck: Bias and Manipulability in LLM-Generated Randomness, that explored replacing traditional random number generators (RNG) in games with large language models (LLMs). The idea is that an LLM can produce “intelligent” random numbers, for example the outcome of a slot machine spin, that take context into …
Supervisors:
Martin Hentschel
Semester: Fall 2026
Tags: AI, LLMs, games
BSc Thesis / MSc Thesis.
The goal of this project is to explore the feasibility and impact of replacing traditional random number generators (RNG) in games with large language models (LLMs). For example, in a slot machine game, the outcome is typically determined by a random number generated each time the “spin” button is pressed. In this project, students will investigate using an LLM …
Supervisors:
Martin Hentschel
Semester: Spring 2026
Tags: AI, LLMs, games
BSc Thesis.
The idea of this project is to write a game framework in JavaScript (e.g., a physics engine or state machine that keeps track of the game state) that can be re-run deterministically using databases. That is, in addition to being a standalone framework, the JavaScript framework must run as a user-defined function (UDF) in a relational database where it can be executed on thousands of …
Supervisors:
Martin Hentschel
Semester: Spring 2026
Tags: JavaScript, games